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<title>Spaceempires.net Forums - SEV Modding Discussion</title>
<link>http://www.spaceempires.net/forum-69.html</link>
<description>Latest 25 posts on the SpaceEmpires.net forums.</description>
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<managingEditor>admin@spaceempires.net</managingEditor>
<webMaster>admin@spaceempires.net</webMaster>

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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[No, 'fraid not.<br />
<br />
It does have balance/bug fixes though!]]></description>
<pubDate>Tue, 22 May 2012 16:40:22 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69578.html#69578</link>
<guid>http://www.spaceempires.net/ftopicp-69578.html#69578</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[ah so this one doesnt have the new races etc in it?]]></description>
<pubDate>Tue, 22 May 2012 13:53:42 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69577.html#69577</link>
<guid>http://www.spaceempires.net/ftopicp-69577.html#69577</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[&amp;gt;_&amp;lt;'<br />
<br />
I haven't released 2.3.0.<br />
<br />
the new version is 2.2.3.<br />
<br />
I posted a DL link in the PBW thread.]]></description>
<pubDate>Mon, 21 May 2012 16:25:07 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69571.html#69571</link>
<guid>http://www.spaceempires.net/ftopicp-69571.html#69571</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[You do realise with these new races ill need to relearn my favourite combo :P]]></description>
<pubDate>Mon, 21 May 2012 15:41:13 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69569.html#69569</link>
<guid>http://www.spaceempires.net/ftopicp-69569.html#69569</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[fab! a single downloads prob easier maybe call it 2.3 since its such a big update]]></description>
<pubDate>Mon, 21 May 2012 12:58:54 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69567.html#69567</link>
<guid>http://www.spaceempires.net/ftopicp-69567.html#69567</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Megasats are harder than that.  They don't have an icon show up when in inventory.  :(  It's probably possible to tweak the minister, but I've not looked in to it yet.<br />
<br />
But I am about ready to do a 2.2.3 release I was gonna do it as a patch, but... there's just too many things I've tweaked.  So I'll find a way to do a single file upload.]]></description>
<pubDate>Mon, 21 May 2012 11:43:24 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69565.html#69565</link>
<guid>http://www.spaceempires.net/ftopicp-69565.html#69565</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[The answer is amost certainly no but is there a way to be able to change the minister settings to launch mega sats like they do satalites only reason I dont use them is id have to go through the planets 1 at a time launching the sats (saying that ministers for sats dont launch them all which is annoying too)]]></description>
<pubDate>Sun, 20 May 2012 05:20:05 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69559.html#69559</link>
<guid>http://www.spaceempires.net/ftopicp-69559.html#69559</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[I might just look at all of them while I'm at it...<br />
<br />
anything else?]]></description>
<pubDate>Sat, 19 May 2012 18:45:05 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69554.html#69554</link>
<guid>http://www.spaceempires.net/ftopicp-69554.html#69554</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[The breen design name file i have does the gorn thingy.]]></description>
<pubDate>Fri, 18 May 2012 17:15:16 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69536.html#69536</link>
<guid>http://www.spaceempires.net/ftopicp-69536.html#69536</guid>
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<title>Victory Conditions as Requirement for research?</title>
<description><![CDATA[I've never heard of anything like that.]]></description>
<pubDate>Fri, 18 May 2012 16:23:38 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69535.html#69535</link>
<guid>http://www.spaceempires.net/ftopicp-69535.html#69535</guid>
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<title>Victory Conditions as Requirement for research?</title>
<description><![CDATA[I had a thought along the lines of adding some special tech in depending on the victory conditions.<br />
<br />
Is there a way to do this?]]></description>
<pubDate>Fri, 18 May 2012 12:59:00 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69531.html#69531</link>
<guid>http://www.spaceempires.net/ftopicp-69531.html#69531</guid>
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<item>
<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Okay... found 2 significant bugs yesterday.  <br />
<br />
A glitch in a file name was preventing Orions from building ANY freighter based hulls.<br />
<br />
The Gorn names file had blank lines in it which was causing the Gorn to give ships blank names...<br />
<br />
any OTHER glitches I need to know about?  O_o']]></description>
<pubDate>Fri, 18 May 2012 11:18:23 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69528.html#69528</link>
<guid>http://www.spaceempires.net/ftopicp-69528.html#69528</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[there were a few other things that I was planning on tweaking but they're relatively low priority.]]></description>
<pubDate>Thu, 17 May 2012 14:45:30 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69512.html#69512</link>
<guid>http://www.spaceempires.net/ftopicp-69512.html#69512</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Lol how much you still to do of your current plans?<br />
<br />
been thinking if theres a scavanger race that we could use to have the ruins tech for their special rather than having to find them but cant think of one]]></description>
<pubDate>Thu, 17 May 2012 14:03:38 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69510.html#69510</link>
<guid>http://www.spaceempires.net/ftopicp-69510.html#69510</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Ok, the original plan was to release 2.2.3 LAST week, I'll make a full DL for this one because I''m not sure how much and what I've changed since 2.2.2.]]></description>
<pubDate>Thu, 17 May 2012 10:06:05 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69503.html#69503</link>
<guid>http://www.spaceempires.net/ftopicp-69503.html#69503</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[for 2.2 yes but the man with the plan is working on the next series, <br />
<br />
Forester made this helpful package: http://www.gamefront.com/files/20552157/WarpTen2.2.0complete.7z]]></description>
<pubDate>Wed, 16 May 2012 13:28:48 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69492.html#69492</link>
<guid>http://www.spaceempires.net/ftopicp-69492.html#69492</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Is there a download link for this mod or not yet ?  :?: <br />
<br />
Thanks. :terran:]]></description>
<pubDate>Wed, 16 May 2012 13:26:15 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69491.html#69491</link>
<guid>http://www.spaceempires.net/ftopicp-69491.html#69491</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Omega? Hmm... interesting idea...  I like it!  :D  Let's see... Omega research should require stellar manipulation, give you a storm creator at low levels, a planetary bombardment weapon, then at high levels a new warp core component.]]></description>
<pubDate>Mon, 14 May 2012 16:49:23 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69470.html#69470</link>
<guid>http://www.spaceempires.net/ftopicp-69470.html#69470</guid>
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<item>
<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Oh had a thought for a superweapon (if its already in just say) thinking of the directives and to see if there was a way to encorporate them into the game (later decided that was moronic as it effects only federation races and really doesnt work in SEV as its just restricting the ability to do anything) thought of the Omega Directive which was to destroy Omega Molecules as they are too powerful it has to be destroyed at all costs]]></description>
<pubDate>Mon, 14 May 2012 16:39:19 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69469.html#69469</link>
<guid>http://www.spaceempires.net/ftopicp-69469.html#69469</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[it's still expensive, and now it takes up 2 facility slots instead of 1.  but it works nicely.]]></description>
<pubDate>Mon, 14 May 2012 16:32:13 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69468.html#69468</link>
<guid>http://www.spaceempires.net/ftopicp-69468.html#69468</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[i prefer that as it means no more clicking each bloody planet to scrap the SY]]></description>
<pubDate>Mon, 14 May 2012 16:24:02 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69467.html#69467</link>
<guid>http://www.spaceempires.net/ftopicp-69467.html#69467</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Yes, instead of scrapping normal Sys you now build the temporal Sy next door to it. :D]]></description>
<pubDate>Mon, 14 May 2012 16:15:09 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69466.html#69466</link>
<guid>http://www.spaceempires.net/ftopicp-69466.html#69466</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Alongside you mean in adition to? if so yabadabado!<br />
<br />
Ive searched for the ruins all over and when i find them they are usually with other ruins and never seem to get them, its purely my horrid luck]]></description>
<pubDate>Mon, 14 May 2012 14:12:29 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69465.html#69465</link>
<guid>http://www.spaceempires.net/ftopicp-69465.html#69465</guid>
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<item>
<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[You can get metamorphic mounts.  Contrary to the name "unique" ruins aren't unique at all.  You can simply find another slaver box.<br />
<br />
But fixing the glitch is something that would require editing the actual game code.  I can't do that.<br />
<br />
In other news, I modified how temporal spaceyards work over the weekend.  Planetary Temporal space yard facilities are now built alongside normal SYs.  their cost and effectiveness has been tweaked to match.]]></description>
<pubDate>Mon, 14 May 2012 10:15:45 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69464.html#69464</link>
<guid>http://www.spaceempires.net/ftopicp-69464.html#69464</guid>
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<title>What do you want to see in a Star Trek mod?</title>
<description><![CDATA[Did you say you were fixing the ruins in the next one or that yoy cant fix it as its been about 30 games since ive managed to get metamorphic mounts (think that way the name)]]></description>
<pubDate>Sun, 13 May 2012 16:37:08 GMT</pubDate>
<link>http://www.spaceempires.net/ftopicp-69460.html#69460</link>
<guid>http://www.spaceempires.net/ftopicp-69460.html#69460</guid>
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