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Spaceempires.net :: THE PEOPLE'S MOD 0.5.1 RELEASED! :: View topic
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THE PEOPLE'S MOD 0.5.1 RELEASED!

 
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I like it!
Yes!
33%
 33%  [ 1 ]
No
0%
 0%  [ 0 ]
I've never played SF
33%
 33%  [ 1 ]
I'm not interested in this mod.
33%
 33%  [ 1 ]
Total Votes : 3

Author Message
Phantom
Moderator
Moderator


Joined: Feb 06, 2012
Location: Stary Oskol, Russia

PostPosted: Mon Feb 20, 2012 7:05 am    Post subject: THE PEOPLE'S MOD 0.5.1 RELEASED! Reply with quote

TPM 0.5.1 released! I've uploaded it few minutes ago. I hope it will be released soon.

Many things have been fixed/changed/added in this version. You will see them in the next post. Now you should wait a bit.


Last edited by Phantom on Tue Feb 21, 2012 6:16 am; edited 1 time in total


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Phantom
Moderator
Moderator


Joined: Feb 06, 2012
Location: Stary Oskol, Russia

PostPosted: Mon Feb 20, 2012 3:50 pm    Post subject: Reply with quote

1. Fixed: Crash at the game start.
2. Fixed: Ships' view: they looks like bigger but they are the same.
3. Fixed: Ships' Firing points.
4. Changed: Sky boxes and Star colors in the systems. Many systems looks like the same before.
5. Added: Pearl Dragon layout.
6. Changed: Pearl Dragon's size.
7. Fixed: Bugs when completing Admiral Reed's jobs.
8. Added: Two more missions.
9. Fixed: Sergetti Sergetti race.
10. Added: Own Sergetti Sergetti ships.
11. Added: Zynarra Maluk race.
12. Changed: Races' components for use:
Jraenar Dragon Federation uses almost only Crystalline Tech;
Sergetti Sergetti uses almost only Organic Tech.
13. Added: Three more systems (Maluk). Try to find them!
14. Changed: Maluk Starforge moved to one of the Maluk systems.
15. Changed: Sergetti Sergetti Quadrant Map systems' color.
16. Fixed: Eukrates Warp Points were in Z position.
17. Changed: Ships' buy cost. They were true not buyable!
18. Added: Anti-Matter engine description.
19. Added: TPM music. Hope you'll enjoy it!
20. Fixed: Eukrates warp point to Tau Ceti had wrong entrance.
21. Fixed: Nizzarum and Mveloem had no any space objects (The same problem as in Main_Enemies.txt).
22. Fixed: Atull warp point to Marjoram had wrong entrance.
23. Added: Some new colonies in systems. Especially in Alexandria.
24. Fixed: Space objects' names like Yukra VIII A in Galgamis system.
25. Changed: Cursor color to make it more visible on some textures.
26. Changed: Intro text now looks like the first game campaign.

I think that's all. If you need some help or if you've found a bug, please, contact me via PM Wink


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Phantom
Moderator
Moderator


Joined: Feb 06, 2012
Location: Stary Oskol, Russia

PostPosted: Wed Feb 22, 2012 8:35 am    Post subject: Reply with quote

OK, the mod now published for download. Visit Downloads section to download it.

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