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Post new topic   Reply to topic    Spaceempires.net Forum Index -> Expanded Mod
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Atrocities
Shipyard Guru


Joined: Aug 06, 2003
Location: PNW

PostPosted: Sat Aug 13, 2005 3:30 am    Post subject: Greetings Reply with quote

The Expanded Mod is a hybrid combination of several popular mods. The game has only been modifed slightly to accomodate some minor additions to stock game play such as the inclusion of neo-standard ships.

This mod combines the FQM v1.23, USM, DNA File, and AI files from the TDM Mod with the stock game into an Expanded version of Space Empires IV. The mod also Features custom files from Captain Kwok, Atrocities, and Fyron and supports neo-standard ship sets.

The Space Empires IV Expanded Mod (eX-Mod) Version 1.1 Released 8-12-2005 - UPDATED to Version 1.1 8-18-2005
Expanded Mod Patch 1 Version 1.1 Released 8-18-2005 (Will update 1.0 to 1.1)


Where we're going we won't need roads.


Last edited by Atrocities on Thu Aug 18, 2005 9:05 pm; edited 2 times in total


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bearclaw
Space Emperor


Joined: Aug 04, 2003
Location: BC, Canada

PostPosted: Sat Aug 13, 2005 5:53 am    Post subject: Reply with quote

DA Mod? This sounds like a great combination.

Nick (bearclaw)

"You don't know the Power of the Dark Side. I must obey my Master"


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Atrocities
Shipyard Guru


Joined: Aug 06, 2003
Location: PNW

PostPosted: Sat Aug 13, 2005 9:49 am    Post subject: Reply with quote

Design Anthology.... A collection of design names gathered up and provided by our host, Fyron. Smile

Where we're going we won't need roads.


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Atrocities
Shipyard Guru


Joined: Aug 06, 2003
Location: PNW

PostPosted: Sat Aug 13, 2005 9:51 am    Post subject: Reply with quote

DNA ..... Ok, will fix in the ext versio . Smile Sorry about that, the N did 't work on my keyboard. Will clea my keyboard later.

Where we're going we won't need roads.


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Fyron
Galactic Guru


Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Sat Aug 13, 2005 3:59 pm    Post subject: Reply with quote

DNA is not a mod!

Smarter than your average Texrak.


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Atrocities
Shipyard Guru


Joined: Aug 06, 2003
Location: PNW

PostPosted: Sun Aug 14, 2005 3:24 am    Post subject: Reply with quote

I will list it as a file contribution then. Smile Any ways thanks.

Where we're going we won't need roads.


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Kana
Space Emperor


Joined: Jan 15, 2005

PostPosted: Sun Aug 14, 2005 5:50 am    Post subject: Reply with quote

Any thoughts on adding Deathstalkers Mount mod to this as well...? Of course I guess that would depend if the AI can handle it...

Kana


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Fyron
Galactic Guru


Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Sun Aug 14, 2005 6:11 am    Post subject: Reply with quote

DMM actually helps the AI out in some ways. It is 100% stock AI compatible.

Smarter than your average Texrak.


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Kana
Space Emperor


Joined: Jan 15, 2005

PostPosted: Sun Aug 14, 2005 9:04 pm    Post subject: Reply with quote

Then I nominate this as a definate must add mod to the mix...

Kana


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