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Posted: Thu Dec 31, 2009 11:29 pm Post subject: Alright, this looks interesting...(maybe a new player)
I've got the mod installed and I've been looking around the quadrant, as well as the forums, and this is a very creative way to play the game. I'm interested in signing up, if that's still an option, I would just like some advice on what part to get into. System Lords and Merc Pirates, an apparently fully-functional government system? It's a lot to learn, but is sounds like fun. So if you guys could give me some suggestions as to what is available, it would be greatly appreciated. LCDR "Crazy" Ivan/CO 5th Flotilla (PBCIV) Back to top
At the moment, all of the System lord positions are filled, but you could sign up with the Navy for an instant fleet of federally funded ships.
You could also set up as a mercenary, if you can swindle a system lord into signing a defense contract and buy some warships and/or carriers with your starting funds. The border systems are a very target-rich environment, so Dumbluck, Combat Wombat, and Skyburn should all be ready to throw money at you if you can kill a few Phong, Terrans, Cue, Ukratal, Norak or Vikings
As far as civilian cargo routes and trading go, the market is pretty thin right now. Trade generally picks up when resources are plentiful and SY time is in high demand, but we've been running deficits for a while and the SYs are going idle. The commodities listing is here: http://imagemodserver.mine.nu/other/MM/SE4/committeeIV/Commodities.html
Keep in mind that a 30% margin gets very thin when you have to pay maintenance on your transport ships, so its not as lucrative as it looks.
The best opportunities here, are likely to be one-off special delivery orders... shipping 50 Lumias from the homeworld to the front line with maintenance being paid by the SL or Navy for example.
All the while you can also play the stock market, and trade resources for a profit. http://imagemodserver.mine.nu:65500/
Be sure to monitor the market when negotiating deals so you don't get stuck being paid in worthless resources
As far as starting resources go, it looks like the new player fund is up to 50k of each.
Expect a markup of about 5-10% on ship construction, less in the core, and more on the front lines (if you can even get any time at all). Back to top
Cargo would be more of a side job, in addition to the rest of your stuff.
In fact the most profitable scheme is probably to buy a carrier at the homeworld, buy cheap fighters there, and fly one way to the front. Maybe sell off some high value fighters for bulkier and cheaper ones once you get out to the high price regions.
The rule is:
1) If you govern a planet, you can't fly warships (other than your flagship and 3 escorts)
2) If you fly warships, you can't govern planets.
Civilian jobs like shipping are open to everybody and don't impose any restrictions (they're not even taxable income!)
The Navy vs Merc distinction is mostly a matter of risk vs reward I think.
As a Navy officer, you get a pile of ships, and the CNO will keep your maintenance paid and provide more ships when possible. If you lose your fleet, you just gotta wait for more ships to be built.
As a mercenary, you take on all the risk of losses, but also get all the profit.
Prophet, is the prime mercenary example. He got in early, and had collected about 100 ships as of a few years ago, but lost about half of them recently due to combat and funding problems due to the collapse of certain governments on the fringe.
He had the most warships of any one person, and his Dragonstar corp was comparable in size to the entire Navy before the recession and invasion hit. Now he's rebuilding.
The thing to do now is get in touch with Kotau who is currently the big cheese of the Navy.
He can then post orders to assign some ships to you, and find a region for you to defend.
For your first order, to make sure you've got it working, post an order to have your avatar built at one of the recruitment centers. (preferably close to where Kotau is going to assign you) Back to top
Yeah, I figure I'll start out slow, figure out the system, find out what the going rates are for everything. Like I said before, this is a really ingenious way to play the game, and it looks like there are more dedicated people here than in a lot of pen-and-paper roleplaying groups these days. LCDR "Crazy" Ivan/CO 5th Flotilla (PBCIV) Back to top
Alright, then I'm going to have to say Navy Officer. And if, like you said, I can take on some side missions of cargo delivery, I could work up some resources, then maybe go Mercenary.
I did something like that. I was a Navy Officer for 2 (game) years. At the time, Kana gave me some "retirement pay" which I used to purchase some of the ships under my Naval command. The only other thing I had to do was line up a contract before my retirement date.
Feel free to ask any questions while you play. Best way to learn. And when you start to consider switching to Mercenary life, I'd be happy to help. Contrary to what some people may believe, I want more competition in the merc industry.
Oh, and welcome aboard! Enjoy your stay. Remember to tip your waitress. Prophet, CEO Dragonstar Industries Back to top
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