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Spaceempires.net :: Beta 0.41 coming along :: View topic
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Beta 0.41 coming along

 
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Combat_Wombat
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Joined: Nov 04, 2003
Location: Minnesota

PostPosted: Thu Dec 02, 2004 2:21 pm    Post subject: Beta 0.41 coming along Reply with quote

Invasion! development isn't quite as dead as it seems. I am playing through a hotseat game right now working out a few last bugs I have found. I expect a release soon. Those of you who feel that Invasion!'s ships are to slow will be happy with this version.

Co-Lead of the FrEee project an open-source Space Empires IV clone

Author of Invasion! for Space Empires IV


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PostPosted: Thu Dec 02, 2004 9:00 pm    Post subject: Reply with quote

This is good news.

Will you be making a 0.3x compatible version, so that the existing PBW games can take advantage of it?


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Combat_Wombat
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PostPosted: Fri Dec 03, 2004 12:00 am    Post subject: Reply with quote

Here is the current list of changes that have been made in Beta 0.41

Edit: I forgot to mention this preview of the change list is a Spaceempires.net exclusive

Added Tech(s): Advanced Ship Construction
Added Unit(s): 11 new advanced ship hulls
Fixed problem in events file where events were not in the correct order
Fixed Ion Engine III
Boosted all bonus movement for all engine reactors
Made it more profitable to scrap facilitys and ships
Made it cheaper to mothball ships
Balanced PPBs
Buffed Laser Damage Slightly
Ship Construction cost lowered 25%
Base Construction cost lowered 25%
Removed Engine Mounts until a proper fix can be created for the exploit
Added Component(s): Spartan Crew Quarters
Added Component(s): Standard Crew Quarters
Added Component(s): Luxury Crew Quarters
Added Component(s): Large Cargo Bay I-III
Added Component(s): Phase Shift Cargo Bay
Added Tech(s): Cargo Storage IV
Removed Component(s): Quantum Reactor
Modified Component(s): Supply Storage to Fuel Storage Tank
Modified Component(s): Emergency Resupply Pod to Reserve Energy Cell
Modified Component(s): Emergency Propulsion to Solid Fuel Engine
Modified Component(s): Quantum Engine Reactor to Zero Point Engine Reactor
Fixed Component(s): Omni-Colony(description had a mistake)
Added Component(s): Large Fuel Storage Tank I-III
Modified Component(s): Stellar Nucleonic Torpedo to Sun Slayer Torpedo
Modified Component(s): Beta Displacement Pulser to Tempest Dissipation Pulser
Modified Component(s): Ionic Concussion Blaster to Tempest Creation Blaster
Modified Component(s): Stellar Plasma Sphere to Stellar Condenser Sphere
All ship components that store fuel now have the ability to cause damage if you choose to have your ship ram an enemy
Added Component(s): Chemical Laser I-V
Added Component(s): Massive Chemical Laser
Modified Unit(s): Colony Slug Ship to Generation Ship
Added Tech(s): Infantry
Modified Tech(s): Troops to Heavy Armor
Removed Tech(s): Heavy Armor V
Added Unit(s): Police, Grunt, Special Forces, Mech Infantry
Modified Component(s): Solar Collector to Solar Panel, also changed tech req to allow use at start of game
Added Tech(s): Basic Stellar Harnessing
Added Component(s): Advanced Solar Panel I-III
Fixed Tech(s): Rune Techs no longer show up as projects you can research

I am also working on a second type of engine that will be twice as fast as the others but the same tonnage

Sivran Beta 0.32 for PBW games will be polished and released after I finish up with Beta 0.41

For those of you who felt previous versions of Invasion! were to slow there are many changes in Beta 0.41 that will make you happy. Also wait till you see my new favorite weapon the Massive Chemical Laser its a whole lotta fun.


Co-Lead of the FrEee project an open-source Space Empires IV clone

Author of Invasion! for Space Empires IV


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Combat_Wombat
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Joined: Nov 04, 2003
Location: Minnesota

PostPosted: Sun Jan 02, 2005 3:07 pm    Post subject: Reply with quote

release date is gonna be the 18th and a new PBW game replaceing the old ones will begin shortly after

Co-Lead of the FrEee project an open-source Space Empires IV clone

Author of Invasion! for Space Empires IV


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Combat_Wombat
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Joined: Nov 04, 2003
Location: Minnesota

PostPosted: Tue Jan 04, 2005 4:21 am    Post subject: Reply with quote

Space Monster are now a playable race

Co-Lead of the FrEee project an open-source Space Empires IV clone

Author of Invasion! for Space Empires IV


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