This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Welcome to Spaceempires.net
Login or Register

Search
Modules
· Content
· Downloads
· Forums
· Game Info
· Image Gallery
· Links
· Shipyards
· Topics
· Staff

User Info
· Welcome, Anonymous
Membership:
· New: Astorre
· New Today: 0
· New Yesterday: 0
· Overall: 3155

People Online:
· Visitors: 143
· Members: 0
· Total: 143

  

Spaceempires.net :: Mines! :: View topic
Forum FAQ :: Search :: Memberlist :: Usergroups :: Profile :: Log in to check your private messages :: Log in


Mines!

 
Post new topic   Reply to topic    Spaceempires.net Forum Index -> Space Food Empires Mod
View previous topic :: View next topic  
Author Message
CaptainKwok
Balance Guru


Joined: Aug 04, 2003
Location: Toronto, Canada

PostPosted: Sun Oct 10, 2004 3:18 am    Post subject: Mines! Reply with quote

I'm looking for some feedback regarding my plans for mines in Space Food Empires.

I was going make only one size of mine (5kT) in conjuction with a variety of warheads that take up all 5kT.

Here are damage types of warheads available to all races:

Normal
Skips Armor
Only Engines
Only Weapons
Only Shield Generators

For increasing mine technology I was going to give the mines increasing cloak levels with the final level being undetectable, rather than increasing their size.

In addition, further levels of mine sweeping are broken off into a separate tech area after the initial tech area is researched.

What do you think?


Space Empires Depot | SE:V Balance Mod


Back to top
ekolis
Virtual Guru


Joined: Aug 04, 2003
Location: Cincinnati, OH, USA

PostPosted: Mon Oct 11, 2004 3:55 pm    Post subject: Reply with quote

Sounds about right to me Smile

That's no space station - it's a spreadsheet!


Back to top
Fyron
Galactic Guru


Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Mon Oct 11, 2004 5:36 pm    Post subject: Reply with quote

You are missing the other Only X types of warheads. Sad

Smarter than your average Texrak.


Back to top
CaptainKwok
Balance Guru


Joined: Aug 04, 2003
Location: Toronto, Canada

PostPosted: Mon Oct 11, 2004 6:13 pm    Post subject: Reply with quote

Fyron wrote:
You are missing the other Only X types of warheads. Sad

I was going to save the boarding party/security ship type for a couple of races.


Space Empires Depot | SE:V Balance Mod


Last edited by CaptainKwok on Tue Oct 12, 2004 12:24 am; edited 1 time in total


Back to top
Fyron
Galactic Guru


Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Mon Oct 11, 2004 7:57 pm    Post subject: Reply with quote

How about MC destroying?

Smarter than your average Texrak.


Back to top
CaptainKwok
Balance Guru


Joined: Aug 04, 2003
Location: Toronto, Canada

PostPosted: Tue Oct 12, 2004 12:24 am    Post subject: Reply with quote

Fyron wrote:
How about MC destroying?

To be honest, I haven't really done anything with that damage ability yet.


Space Empires Depot | SE:V Balance Mod


Back to top
Guest





PostPosted: Sat Oct 16, 2004 10:12 pm    Post subject: Reply with quote

What race, if any, can use master computers? Once you know that and have a race that *hates* that race with a passion, you'll have a good candidate for the use of Only MC's.

Back to top
CaptainKwok
Balance Guru


Joined: Aug 04, 2003
Location: Toronto, Canada

PostPosted: Sun Feb 27, 2005 3:39 am    Post subject: Reply with quote

Finally entered the data today for the special damage type mine warheads in the mod. One interesting note is that mines with special damage types act like ship weapons in that the damage amount must be greater or equal to the targeted component's damage resistance.

This might actually make the "preservative" mount more enticing to use. I can set-up the mines so they destroy most unmounted weapons - but can't take out the preservative mounted ones? Good idea?


Space Empires Depot | SE:V Balance Mod


Last edited by CaptainKwok on Sun Feb 27, 2005 6:30 pm; edited 1 time in total


Back to top
XenoTheMorph
Space Emperor


Joined: Dec 19, 2004

PostPosted: Sun Feb 27, 2005 6:24 pm    Post subject: Reply with quote

If you can make that work, I think it would be very nicely done. Oh and strategic!!! Laughing

Back to top
Display posts from previous:   
Post new topic   Reply to topic    Spaceempires.net Forum Index -> Space Food Empires Mod All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download,
and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: SpaceEmpires.net News RSS Feed - Syndicate forums: SpaceEmpires.net Forums RSS Feed
Page Generation: 0.18 Seconds