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Planetary Bombs

 
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CaptainKwok
Balance Guru


Joined: Aug 04, 2003
Location: Toronto, Canada

PostPosted: Mon Sep 20, 2004 11:53 pm    Post subject: Planetary Bombs Reply with quote

Greetings.

I'm curious to see how players feel about bombs and suggestions on how they can be improved over stock.

Currently I have the following bombs:

  • F.A.T. Bomb I-VII: Direct Fire; Short Range; Normal Damage
  • M.S.G. Bomb I-III: Direct Fire; Medium Range; Normal Damage
  • Mold Bomb I-V: Seeker; Unlimited Range; Plague Level
  • Pepsin Bomb I-III: Direct Fire; Short Range; Only Planet Population
  • Mustard Bomb I-III: Direct Fire; Short Range; Only Planet Conditions
  • Smart Bomb I-III: Seeker; Unlimited Range; Only Spaceports
  • Hydrolase Bomb I-III: Seeker; Unlimited Range; Only Resupply Depots

Some notes about the mod include a higher damage per population value in settings.txt - so other weapons are not nearly effective at reducing population as the F.A.T. or M.S.G. bombs. Also note that Homeworld Capitals have Spaceport abilities so they can also be struck by the Smart Bomb. Both the Smart and Hydrolase Bombs have a reload time of 30.


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