This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Joined: Aug 04, 2003 Location: Cincinnati, OH, USA
Posted: Thu Apr 02, 2015 11:42 pm Post subject:
I don't use them. Well, except for the "Ships - Naming" minister in Balance Mod, which keeps your ships' names in line with their design names after they are refit. That's no space station - it's a spreadsheet! Back to top
Be advised: the population minister scraps non-breathers when breathers are present.
I usually only use the population transport minister. Sometimes, if my empire's big, and I have more than one type of Colony Ship, I'll turn colonizing over to the minister also.
I'll make intermittent use of the drone carrier and carrier ministers too, if refilling becomes a chore, and those types are supplemental rather than key components of my fleets.
Don't take the wrong impression. I've seen a lot of players saying they use a lot of the ministers. I'm a micro-managing perfectionist, and I don't like surprises.
If you use any of the ministers which move ships, you should get in the habit of updating your "systems to avoid" frequently. That's the only sure way to prevent ministers from assigning ships to transit dangerous places. Back to top
In a game with AI opponent I used ministers other than diplomacy, research and design to make the game quick and even playing field. The AI gets rolled mostly where ship movement is concerned. Back to top
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download, and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: - Syndicate forums:
Page Generation: 0.14 Seconds