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Posted: Tue Feb 03, 2015 8:05 pm Post subject: Variable component performance
I'm trying to find out if it's possible to have a component's performance vary with damage. For example, say a supply storage component is 50% damaged so the amount of supply it can hold is reduced 50%.
One way to achieve such an effect would be to make individual components smaller. Try not to go too far, though, lest you end up needing 200 components to design a frigate. Smarter than your average Texrak. Back to top
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