This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Joined: Aug 04, 2003 Location: Cincinnati, OH, USA
Posted: Sat Sep 06, 2014 8:41 pm Post subject: Too many hulls
If you have a special racial trait like crystalline or organic (or worse, both!), or you find a ruins version of one of those techs, your hull list will get REALLY cluttered! Why are there so many hulls?! You already have the ship shell technology; why not expand on that system, and reduce the number of hulls? Were you intending to prevent refitting from, say, an organic hull to a crystalline hull? I guess it's realistic, but it's just such a pain to scroll through all those hulls, since there's no way to obsolete them... That's no space station - it's a spreadsheet! Back to top
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download, and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: - Syndicate forums:
Page Generation: 0.13 Seconds