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Spaceempires.net :: abilities that don't work on planets :: View topic
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abilities that don't work on planets

 
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Combat_Wombat
Moderator
Moderator


Joined: Nov 04, 2003
Location: Minnesota

PostPosted: Thu Apr 02, 2015 5:00 pm    Post subject: abilities that don't work on planets Reply with quote

Just making notes from my experiments until I make a make a wiki page with a chart...

stellar manipulation abilities don't work when applied to facilities

sector damage ala storms/asteroids doesn't work when applied to facilities


Co-Lead of the FrEee project an open-source Space Empires IV clone

Author of Invasion! for Space Empires IV


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Blackadder
Space Emperor


Joined: Jul 01, 2010
Location: Charleston WV

PostPosted: Thu Apr 02, 2015 6:57 pm    Post subject: Re: abilities that don't work on planets Reply with quote

Combat_Wombat wrote:
sector damage ala storms/asteroids doesn't work when applied to facilities


Too bad about that one. If it did work, I would have made something like a "Planetary Minefield" or "Automated Defense Grid". Oh well. I guess I'll just have to lay mines the old-fashioned way. Mad


Keep your point defense cannons charged... the Null Space Mod is now available.


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Skyburn
Space Emperor


Joined: Mar 12, 2008

PostPosted: Thu Apr 02, 2015 10:05 pm    Post subject: Reply with quote

The abilities page on the wiki is a good place to start. I've never encountered any errors there.

http://wiki.spaceempires.net/index.php/Abilities.txt_%28SEIV%29


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