This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Welcome to Spaceempires.net
Login or Register

Search
Modules
· Content
· Downloads
· Forums
· Game Info
· Image Gallery
· Links
· Shipyards
· Topics
· Staff

User Info
· Welcome, Anonymous
Membership:
· New: Astorre
· New Today: 0
· New Yesterday: 0
· Overall: 3155

People Online:
· Visitors: 204
· Members: 0
· Total: 204

  

Spaceempires.net :: Restart :: View topic
Forum FAQ :: Search :: Memberlist :: Usergroups :: Profile :: Log in to check your private messages :: Log in


Restart

 
Post new topic   Reply to topic    Spaceempires.net Forum Index -> Kyth's Adamant Roleplay
View previous topic :: View next topic  

Restart?
Yes
60%
 60%  [ 6 ]
No
20%
 20%  [ 2 ]
Undecided
20%
 20%  [ 2 ]
Total Votes : 10

Author Message
CapnKy
Moderator
Moderator


Joined: Jan 01, 2005

PostPosted: Wed Jan 25, 2006 6:08 pm    Post subject: Restart Reply with quote

Quick poll for any players of KAR #1 - should we restart and use KAR #2, or not?

Please say which you chose! A 5/8 'majority' vote for 'YES' will mean a restart.

EDIT: I vote 'Yes', mostly because of my surroundings - too many inbirth systems for starters, making it hard to expand further. (Though strangely enough, each has a planet I can colonise that is breathable...)


Back to top
ekolis
Virtual Guru


Joined: Aug 04, 2003
Location: Cincinnati, OH, USA

PostPosted: Wed Jan 25, 2006 6:14 pm    Post subject: Reply with quote

I voted no, because we're already 10 turns into the game and some of us have already started some nice RP threads.

That's no space station - it's a spreadsheet!


Back to top
douglas
Space Emperor


Joined: Mar 25, 2005

PostPosted: Wed Jan 25, 2006 10:13 pm    Post subject: Reply with quote

Yes because there are too few good systems scattered among the many bad ones. The Newborn quadrant type generally does not make for fair start locations.

Back to top
Fyron
Galactic Guru


Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Wed Jan 25, 2006 11:40 pm    Post subject: Reply with quote

Of course, you could always use remote mining... Wink

Smarter than your average Texrak.


Back to top
CapnKy
Moderator
Moderator


Joined: Jan 01, 2005

PostPosted: Thu Jan 26, 2006 1:48 pm    Post subject: Reply with quote

Fyron wrote:
Of course, you could always use remote mining... Wink


Crossing the empty distances is where things become troublesome, though.


Back to top
CapnKy
Moderator
Moderator


Joined: Jan 01, 2005

PostPosted: Fri Jan 27, 2006 5:21 am    Post subject: Reply with quote

This is also interesting to me because either;

1) 3 players don't check these forums.
2) They don't know about this poll.
3) They don't even know about these forums.


Back to top
douglas
Space Emperor


Joined: Mar 25, 2005

PostPosted: Mon Jan 30, 2006 3:04 am    Post subject: Reply with quote

We have a majority for "yes", so what's holding up the restart?

Back to top
CapnKy
Moderator
Moderator


Joined: Jan 01, 2005

PostPosted: Mon Jan 30, 2006 2:20 pm    Post subject: Reply with quote

Me not having checked the poll, that's what! Shocked

Unofficial Adamant 0.16.xx Bug Hunter


Back to top
Display posts from previous:   
Post new topic   Reply to topic    Spaceempires.net Forum Index -> Kyth's Adamant Roleplay All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download,
and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: SpaceEmpires.net News RSS Feed - Syndicate forums: SpaceEmpires.net Forums RSS Feed
Page Generation: 0.18 Seconds