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Joined: Aug 04, 2003 Location: Cincinnati, OH, USA
Posted: Sat Sep 10, 2005 3:27 pm Post subject: Facility comments
You may want to adjust the costs of the Trade Center vs. the Spaceport, since the Trade Center actually builds faster.
Spaceport has no helpful "spaceport required in each system" tag...
Since pollution doesn't work properly, do you plan on toning down the effects of the climate improvement facilities?
The Space Moss Farm II has a roman numeral of 1.
I know the Pollution Control Center is 50% more effective than the Space Moss farm, but it takes over 3 times as long to build and has a negative rather than positive impact on happiness... how about adjusting something?
The resource converter says to use *happiness* facilities, not pollution control facilities, to counter its effects...
BTW, would you prefer us to post bugs (as opposed to general comments or suggestions) here or in the bugs sticky thread? That's no space station - it's a spreadsheet! Back to top
The pollution facilities are being re-worked in the next patch since the pollution thing doesn't work as previously thought. In addition, I'm re-doing the happiness scheme too. It's just not working for me as I had hoped (even in several variants). It's something that will be great with SE:V though.
Umm, the space port et al. has the following tag:
"A spaceport is required in each system to transfer resources to the empire."
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