This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Posted: Tue Mar 29, 2005 4:38 am Post subject: Range Check Error from Sol base(unresolved)
"Combat_wombat has reported a range check error when destroying the Sol base. First step: let's see if it was a localized issue, or a bug. I.e., is the bug reproduceable?
I just tried this, and did not receive any error. This would support the theory that the range check is caused by one of the randomly dropped components." Co-Lead of the FrEee project an open-source Space Empires IV clone
Joined: Mar 29, 2005 Location: South Carelia, Finland
Posted: Mon May 02, 2005 7:58 pm Post subject:
I think I may have solved this atleast partly. In the Main_Enemies.txt Phased Shield Generators were still listed even though they are not in the part 1 of the mod. I changed this to ordinary shield generators and I've had much less crashes. All the Human Alliance systems work pretty stable for me now. Back to top
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download, and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: - Syndicate forums:
Page Generation: 0.13 Seconds