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Update April 07

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Shipyard Guru

Joined: Aug 06, 2003
Location: PNW

PostPosted: Sat Apr 14, 2007 1:35 am    Post subject: Update April 07 Reply with quote

I am working on solving the INTEL issue at the moment. I think I might have to come up with a completely new INTEL project system for the mod in order to get the AI to use it.

AST 2.0
I have figured out the more than 2 warp core issue but in the process caused a side effect bug that I am now trying to remedy.

I will generating a couple new ship sets for use with some of the minor races in the game. They might be SFC models or custom works, I am not sure yet.

I would like to make some new components for use with the mod but that might muck up the image mod for SE IV and since SJ doesn't update it but once in a hundred blue moons it might not matter.

I need to make organic parts for 8472 and few new parts for the Borg. I might even come up with a new concept for the look of phasers and Torpedo Launchers.

Where we're going we won't need roads.

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