Welcome to Spaceempires.net
Login or Register

Search
Modules
 Home

 Discussions
 Forums
Access restricted to our members Members List
 SE IRC Chat
 SEnet News
 Newsletter
 News by Topic
 News Archive
Access restricted to our members Submit News
 Files & Links
 Downloads
 Shipyards
 Upload File
 Web Links
 SEnet Content
 Content (Stories)
 FAQ
 Game Info
 Hangman
 ModWorks
 Top 10
 Strategy
 Surveys
 User Content
 Fan Fiction
 Image Gallery
 Pages
 SE.net Info
Access restricted to our members Feedback
 Recommend Us
Access restricted to our members Statistics
 Search
 Staff
 Your Info
Access restricted to our members Journal
Access restricted to our members Private Messages
 Your Account

User Info
· Welcome, Anonymous
Membership:
· New: majorgreg
· New Today: 0
· New Yesterday: 0
· Overall: 2827

People Online:
· Visitors: 149
· Members: 0
· Total: 149

  

Spaceempires.net :: New Components WIP :: View topic
Forum FAQ :: Search :: Memberlist :: Usergroups :: Profile :: Log in to check your private messages :: Log in


New Components WIP
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Spaceempires.net Forum Index -> Malfadorian Shipyards
View previous topic :: View next topic  
Author Message
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Thu Apr 16, 2009 5:00 am    Post subject: New Components WIP Reply with quote

New Components!

Autocannon WIP


Twin Laser WIP


I've decided to scrap Golden Eclipse Mod and use it's resources on a different construction. If the momentum holds, I will continue to post samples. Once I have decided what direction this new project will take, I will give more information. Wink


Last edited by KevinArisa on Thu Apr 16, 2009 7:14 am; edited 1 time in total


Back to top
Fulgrymm
Space Emperor


Joined: Jun 02, 2005
Location: Backwater Industrial City

PostPosted: Thu Apr 16, 2009 6:39 am    Post subject: Reply with quote

Very excellent work. Sorry to hear about Eclipse's demise, I look forward to seeing more about your new project.

Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Thu Apr 16, 2009 7:11 am    Post subject: Reply with quote

Final versions of the autocannons.

Light Autocannon


Medium Autocannon


Heavy Autocannon


Back to top
Alikiwi
Space Emperor


Joined: May 09, 2007
Location: Tasmania

PostPosted: Thu Apr 16, 2009 12:53 pm    Post subject: Reply with quote

Looks like a lot of hard work went into all that detail, certainly looks like a professional job. Wink


Venturing into the unknown


Back to top
CaptainKwok
Balance Guru


Joined: Aug 04, 2003
Location: Toronto, Canada

PostPosted: Thu Apr 16, 2009 1:04 pm    Post subject: Reply with quote

I'd hope so - KevinArisa was one of the component modelers for SE5. Razz

Space Empires Depot | SE:V Balance Mod


Back to top
kotau
Space Emperor


Joined: Mar 06, 2006

PostPosted: Fri Apr 17, 2009 5:00 am    Post subject: Reply with quote

Beautiful work Mr. Arisa!


Play By Committee IV, Join us!, Political Map, updated 2416.2


Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Sat Apr 18, 2009 12:04 am    Post subject: Reply with quote

Completed lasers!

Light Laser Cannon


Medium Laser Cannon


Heavy Laser Cannon


You will notice that the components are being done in threes. That's how the new mod I am working on will do all weapons. As weapons get larger, their damage output raises dramatically, but they lose accuracy. Since each vehicle size will have combat offense and defense modifiers, the larger weapon's accuracy loss is less noticeable when the target is equal to or larger than the attacker.


Back to top
Black_Knyght
Space Emperor


Joined: Aug 19, 2005
Location: Dark side of the Moon

PostPosted: Sun Apr 19, 2009 5:18 am    Post subject: Reply with quote

VERY nicely done!

Back to top
marhawkman
Space Emperor


Joined: Mar 24, 2008

PostPosted: Mon Apr 20, 2009 2:33 am    Post subject: Reply with quote

OOOoooohhhh Pretty... *wonders if Kevin is interested in drawing new mine warheads*

Back to top
Kana
Space Emperor


Joined: Jan 15, 2005

PostPosted: Mon Apr 20, 2009 3:38 am    Post subject: Reply with quote

So one assumes these are for SEV?

FSL Kana/CNO F.W.S.N/FNS Brawler (PBC IV)


Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Mon Apr 20, 2009 5:56 am    Post subject: Reply with quote

Yep, for SEV.
And I plan on making new warhead images eventually.


Back to top
Black_Knyght
Space Emperor


Joined: Aug 19, 2005
Location: Dark side of the Moon

PostPosted: Mon Apr 20, 2009 7:06 am    Post subject: Reply with quote

Kana wrote:
So one assumes these are for SEV?



It'd be VERY, VERY nice to see those for use in SE4!


Back to top
Alikiwi
Space Emperor


Joined: May 09, 2007
Location: Tasmania

PostPosted: Mon Apr 20, 2009 7:33 am    Post subject: Reply with quote

BK said

Quote:
It'd be VERY, VERY nice to see those for use in SE4!


So, does this mean 538 new components already in the pipeline ain't enough? Oh, and something like 240 were made by you, about the same by AT. Laughing

Ah, I get it you were fishing for a bite from me, ops, I bit Rolling Eyes



Venturing into the unknown


Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Sun Apr 26, 2009 2:15 am    Post subject: Reply with quote

Completed Railguns!

Light Railgun


Medium Railgun


Heavy Railgun


Last edited by KevinArisa on Sun Apr 26, 2009 6:24 pm; edited 1 time in total


Back to top
Black_Knyght
Space Emperor


Joined: Aug 19, 2005
Location: Dark side of the Moon

PostPosted: Sun Apr 26, 2009 5:49 am    Post subject: Reply with quote

VERY nicely done!

Back to top
MoonshineFox
Space Emperor


Joined: Apr 26, 2009

PostPosted: Mon Apr 27, 2009 10:38 am    Post subject: Reply with quote

Railguns looks awesome, as does the lasers. I have to complain slightly about the autocannons though. They don't really look like machineguns-projectile cannons, but more like some form of railgun as well.

A multibarreled approach or less of a "ooh shiny high tech" look would perhaps look better. (just my opinion)

That's just the design though. The actual modeling work and texturing is VERY nicely done. Impressive!


Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Mon Apr 27, 2009 5:33 pm    Post subject: Reply with quote

Well, it's shiny high-tech because it's going on a space ship. If you do a Google image search for autocannon, most of what you see is a single barrel weapon.
Autocannon Example
Maybe you are thinking of a gatling gun?


Back to top
MoonshineFox
Space Emperor


Joined: Apr 26, 2009

PostPosted: Mon Apr 27, 2009 8:11 pm    Post subject: Reply with quote

Possibly. My image of autocannon is just a tad more...machine-gun-ish Very Happy It DOES look bloody awesome though ^^

Back to top
JAFisher44
Space Emperor


Joined: Jun 25, 2005
Location: OR, USA

PostPosted: Tue Apr 28, 2009 3:40 am    Post subject: Reply with quote

Yes, generally an autocannon is a cannon which fires automatically (go figure) Generally they just look like a cannon cause their feed mechanism and all that is usually housed in a turret.

Space Empires IV Code:
A Se GdY $+ Fr+ C Css Sf Ai Au+ M Mp* S+++ Ss- RPTN Pw Fq Nd Rp G+++ Mm+++ Bb++


Back to top
Black_Knyght
Space Emperor


Joined: Aug 19, 2005
Location: Dark side of the Moon

PostPosted: Tue Apr 28, 2009 3:58 am    Post subject: Reply with quote

Here's another couple of examples:

http://en.wikipedia.org/wiki/M242_Bushmaster

http://www.inetres.com/gp/military/cv/weapon/M242.html


Back to top
MoonshineFox
Space Emperor


Joined: Apr 26, 2009

PostPosted: Tue Apr 28, 2009 7:59 am    Post subject: Reply with quote

Ah, those last two examples were really good. I think I'm starting to follow now Very Happy

Back to top
isopsyco
Space Emperor


Joined: Dec 31, 2006
Location: Always moving...

PostPosted: Thu Apr 30, 2009 12:15 pm    Post subject: Reply with quote

KevinArisa,
What programs are you using to make and render your WIPs? Also, what light settings are you using? The shadows and lights are amazingly sharp, I don't think my default color pallet could produce those.


FRAK THIS!


Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Thu Apr 30, 2009 5:32 pm    Post subject: Reply with quote

The models are all created in Rhino 3D and rendered with Flamingo Raytracing. Basically there are three points of light being produced off-screen. One is a soft flood light that illuminates most of the scene. Another is a direct overhead light to produce the lighted areas and main shadows. Then there is a soft gold colored light near the bottom that gives the reflected "daylight" effect.

Back to top
Black_Knyght
Space Emperor


Joined: Aug 19, 2005
Location: Dark side of the Moon

PostPosted: Thu Apr 30, 2009 7:53 pm    Post subject: Reply with quote

KevinArisa wrote:
Yep, for SEV.
And I plan on making new warhead images eventually.


There's some work being done now to add a number of new component images to SE4. Would you object if these were also included, or do you prefer the be for SE5 only?


Back to top
KevinArisa
Space Emperor


Joined: Dec 19, 2004
Location: McMinnville, OR

PostPosted: Fri May 01, 2009 1:44 am    Post subject: Reply with quote

Everything I make is fair game, so use it for whatever you want.
Only thing I would object to is claiming you made it. Wink


Back to top
Display posts from previous:   
Post new topic   Reply to topic    Spaceempires.net Forum Index -> Malfadorian Shipyards All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download,
and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: SpaceEmpires.net News RSS Feed - Syndicate forums: SpaceEmpires.net Forums RSS Feed
Page Generation: 0.25 Seconds