| View previous topic :: View next topic |
| Author |
Message |
Arian Space Emperor

Joined: Jul 14, 2007
|
Posted: Wed Jul 18, 2007 7:19 pm Post subject: Anyone ever had Power Leech or Shield Implosion Unique Tech? |
|
|
If you colonize a planet with ruins there's a chance that you get a unique technology.
In the tech-area file I found 6 unique techs.
Every unique tech has a number associated with it like:
Empire_Has_Found_Unique_Discovery(3) for Neural Computer Interface Tech
The techs and their corresponding numbers are:
1. Massive Shield Depleting Weapons
2. Massive Engine Destroying Weapons
3. Neural Computer Network
4. Massive Planetery Shielding
5. NO ENTRY
6. Power Leech
7. Shield Implosion
Am I the only one never getting Power Leech or Shield Implosion or has it something to do with not existing #5??
Back to top |
|
 |
CapnKy Space Emperor

Joined: Jan 01, 2005
|
Posted: Wed Jul 18, 2007 8:03 pm Post subject: |
|
|
I heard in the IRC channel that they (#6 & #7) were unused last night.
Unofficial Adamant 0.16.xx Bug Hunter
Back to top |
|
 |
Arian Space Emperor

Joined: Jul 14, 2007
|
Posted: Tue Jul 24, 2007 3:50 pm Post subject: Implemented in next version? |
|
|
Question for Kwok:
Is it going to be implemented in the next version of the Balance Mod?
Back to top |
|
 |
CaptainKwok Balance Guru

Joined: Aug 04, 2003 Location: Toronto, Canada
|
|
 |
Arian Space Emperor

Joined: Jul 14, 2007
|
Posted: Tue Jul 24, 2007 6:33 pm Post subject: |
|
|
Thanx 
Back to top |
|
 |
Shrike Space Emperor

Joined: Jun 17, 2006
|
Posted: Tue Jul 24, 2007 9:39 pm Post subject: |
|
|
| CaptainKwok wrote: | | I've made the necessary fixes for v1.09 - however they will only take effect with newly generated quadrants. |
In other words: just need to start a new game 
Back to top |
|
 |
CaptainKwok Balance Guru

Joined: Aug 04, 2003 Location: Toronto, Canada
|
Posted: Sun Jul 29, 2007 6:23 am Post subject: |
|
|
Just an FYI... but this was indeed included as a fix in v1.09.
It has to be a map generated with v1.09 since planets with ruins are made during that stage. A save game from v1.08 or earlier already has this info stored in the save game file and can't be modified via changes to the data files.
Space Empires Depot | SE:V Balance Mod
Back to top |
|
 |
|