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Spaceempires.net :: Sequence of financial actions at turn change? :: View topic
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Sequence of financial actions at turn change?

 
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Shad
Space Emperor


Joined: Apr 18, 2009

PostPosted: Wed Oct 07, 2009 11:12 pm    Post subject: Sequence of financial actions at turn change? Reply with quote

So I've noticed that retrofits are charged to your resource pool before the new income is added -- irritating, but understandable, since retrofits happen "this turn" not next.

Does anyone know the exact sequence of financial steps when a turn ends?

I'm talking about:

retrofits
maintenance
new builds
income
changes due to trades / gifts
etc.

Just curious.


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Blackadder
Space Emperor


Joined: Jul 01, 2010
Location: Charleston WV

PostPosted: Mon Aug 16, 2010 7:21 pm    Post subject: Reply with quote

Retrofits are charged immediately as you do them. They aren't charged between turns.

Based on what I observed on a few occasions when I was low on resources, I think you get all of your income, then ship maintenance is deducted one ship at a time, and then construction queues are deducted one at a time. So you never lose any ships unless maintenance exceeds income, and some queues may produce while others don't.


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Fyron
Galactic Guru


Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Mon Aug 16, 2010 10:48 pm    Post subject: Reply with quote

The full order of resource allocation can be found in the SE Wiki, somewhere in the Manual. Don't recall precisely where.

Blackadder wrote:
Retrofits are charged immediately as you do them. They aren't charged between turns.

Only in lame-o sequential movement mode. In simultaneous movement mode, they are actually deducted during processing like everything else, even though the game gives a false indication of an immediate deduction.


Smarter than your average Texrak.


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Blackadder
Space Emperor


Joined: Jul 01, 2010
Location: Charleston WV

PostPosted: Tue Aug 17, 2010 2:07 pm    Post subject: Reply with quote

Sorry. I should have said "when you play the AI, the retrofits happen immediately." Embarassed

I never play in simultaneous mode because it doesn't allow for tactical combat, which is one of my favorite parts of the game. Twisted Evil


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