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Spaceempires.net :: 4.26 fix list :: View topic
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4.26 fix list
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Harvester
Space Emperor


Joined: Apr 20, 2006
Location: Lutsk

PostPosted: Sat Apr 28, 2007 10:19 am    Post subject: Reply with quote

Remote Computer Control I-II-III (Fighter) cost 250-100-100 resources. Such amount seems too high (drone and satellite computer core cost is ~20-50 resources.

I have made some exploration as AI design ships. The designed ships frequently have too high cost (up to 599 K Min) due to wide using external cargo and mooring components). So they seem to be impossible to build. Question (AI cheating ?)
So may consider exchange a Cargo and AI Tag 06 (currently cargo) abilities in AI_Design_Creation files?

And why AI puts Master Computers everywhere? (it seems cannot be corrected)(Ships with Master computer are easily taken by boarding attack)


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bearclaw
Moderator
Moderator


Joined: Aug 04, 2003
Location: BC, Canada

PostPosted: Sat Apr 28, 2007 7:28 pm    Post subject: Reply with quote

The AI design files are using the AI tag for cargo bays now. Not sure why they'd be using the external components at all.

I'll look at the Remote Computer Control too.


Nick (bearclaw)

"You don't know the Power of the Dark Side. I must obey my Master"


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bosakm
Space Emperor


Joined: Jan 13, 2007

PostPosted: Mon Apr 30, 2007 12:07 am    Post subject: Reply with quote

Sure, I'll try my hand at being a beta. I only play AI games anyway.

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