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Adamant Monopoly
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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Sun Apr 02, 2006 3:10 am    Post subject: Adamant Monopoly Reply with quote

This is mostly an experiment into seeing how far one can push SE4's limited economic system through bribery, backstabbing, trading and so on and so forth.

Ultimately, the goal is to score at least twice that of the player in second place. Now, given the competetive but restricted nature of gameplay in this scenario, you will have to use all your wits and assets to get what you want.

This is Monopoly...

On an Intergalactic Scale

Wink

Look for the game "Adamant Monopoly" on PBW.

The blurb is below. Smile

Quote:
Alright, so this is just an experimental concept.

The goal here is not to annihilate your enemies, it is to outscore them. Spectacularly, no less.

Outright war is, suffice to say, frowned on in this region of space, but the many mining companies throughout this sector squabble over mineral resources, often resorting to violence or subterfuge to get their way...

Oh, and don't forget the locals, the ancient races who refuse to leave home...

And then there's the Pirates who always want a cut of the deal...

Upon signup, you should indicate your race type on the end of your Empire Name. You needn't add this onto your empire name in the game, but this is for my sake and for balancing the game. (See my own signup for an example)

Naturally, Normals have a significant advantage when it comes to outscoring the others, so Pirates and Nomads will have to work their socks off in order to keep up!

And thanks to the free flow of information, you can easily gain intelligence reports on all number of statistics about your fellow empires... but it's only reliable if you get it from planted agents... of course. (Accurate info is only available on Allied Empires, but you can check the Statistics for a rough estimate/leaderboard style setup.)


Obviously, outright war is not a viable option due to gameplay scenario, but small mercenary fleets ARE... Smile I'm looking for more players overall, of any kind. Nomads, Pirates, Normals, Organic, Magic, Physical... any you desire! Smile


Unofficial Adamant 0.16.xx Bug Hunter


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Sat Jul 01, 2006 1:11 pm    Post subject: Reply with quote

*bump*

Still looking for players. So far it's only me, ed and Violist. Sad


Unofficial Adamant 0.16.xx Bug Hunter


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Sat Jul 15, 2006 12:23 pm    Post subject: Reply with quote

Already started/done?

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ekolis
Virtual Guru


Joined: Aug 04, 2003
Location: Cincinnati, OH, USA

PostPosted: Sat Jul 15, 2006 3:45 pm    Post subject: Reply with quote

Nope, still looking...

That's no space station - it's a spreadsheet!


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Fri Jul 21, 2006 3:57 am    Post subject: Reply with quote

Well, im in

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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Sat Jul 22, 2006 7:48 pm    Post subject: Reply with quote

Genoce wrote:
Well, im in


And yet you failed to read the blurb and add your empire type... or at least, the empire type you intend to play... Rolling Eyes

Also, it's Confederacy, not Confederancy.

Finally, this is primarily an economically-themed game, so don't expect to go around warmongering. That's completely against the game rules.


Unofficial Adamant 0.16.xx Bug Hunter


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Tue Jul 25, 2006 11:45 am    Post subject: Re: Adamant Monopoly Reply with quote

ah, sorry about that, been looking for a multiplayer game for a while now

I will be using the pyron race, if thats alright, and they will be nomads, physical

anything, count this is my first so dont sacrifices my to the legions of the damned for making a mistake.....


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ekolis
Virtual Guru


Joined: Aug 04, 2003
Location: Cincinnati, OH, USA

PostPosted: Tue Jul 25, 2006 1:13 pm    Post subject: Reply with quote

Nomads? C'mon, am I the only non-nomad around? I was thinking of switching over to nomad anyway... maybe I should just so I don't overpower everyone as a normal! Shocked

That's no space station - it's a spreadsheet!


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Wed Jul 26, 2006 6:35 am    Post subject: Reply with quote

Ok, i Changed my mind

Pyron, physiscal, Normal


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Wed Jul 26, 2006 6:58 am    Post subject: Reply with quote

ekolis wrote:
Nomads? C'mon, am I the only non-nomad around? I was thinking of switching over to nomad anyway... maybe I should just so I don't overpower everyone as a normal! Shocked


Actually, the GMC are Phys-Normals.

Smile


Unofficial Adamant 0.16.xx Bug Hunter


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Wed Jul 26, 2006 7:00 am    Post subject: Reply with quote

Genoce wrote:
Ok, i Changed my mind

Pyron, physiscal, Normal


Shipset doesn't matter. What you need to do is have a more economically themed group or faction. Adamant Monopoly is about economic victory, not military victory, and, as such, as I've said before, outright war is a no-no. Border skirmishes, intelligence operations and transport raids are fine, but full on wars are not. Wink


Unofficial Adamant 0.16.xx Bug Hunter


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Thu Aug 03, 2006 5:56 am    Post subject: Reply with quote

CapnKy wrote:
Genoce wrote:
Ok, i Changed my mind

Pyron, physiscal, Normal


Shipset doesn't matter. What you need to do is have a more economically themed group or faction. Adamant Monopoly is about economic victory, not military victory, and, as such, as I've said before, outright war is a no-no. Border skirmishes, intelligence operations and transport raids are fine, but full on wars are not. Wink


Dont be too pissed but....


can someone give me an example?

first time for everything


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Thu Aug 03, 2006 5:55 pm    Post subject: Reply with quote

Well, I have the Galactic Mining Corporation, Ed has the D. Edd Sirius Shipwrights, Inc. and so on.

Basically, your empire can be themed any way you like, so you could have the Arasaka Corporation (Cyberpunk) for example.

All you need to do is put (NORMAL), (PIRATES) or (NOMADS) after your faction name. That way we can ensure some kind of balance. Smile


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Sat Aug 05, 2006 9:49 am    Post subject: Reply with quote

Ok, i got it

Zuikran Engineering Company, (NORMAL)


Good enough or is indepth explanation required?


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Sun Aug 13, 2006 1:01 am    Post subject: Reply with quote

Curious, will there be AI's and can we wage outright war with them, maybe?

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Moonsword
Space Emperor


Joined: Jan 14, 2005
Location: Georgia

PostPosted: Sun Aug 13, 2006 6:54 pm    Post subject: Reply with quote

I would join up, this sounds damned interesting, but I'm about to get plunged right back into the deep end starting tomorrow. I've got 17 hours of classes, including at least four different classes (out of five) that have a serious potential to use me, abuse me, and spit me back out.

At that point, my ability to actually remember to hand in turns would become... erratic.


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Mon Aug 14, 2006 2:08 am    Post subject: Reply with quote

Genoce wrote:
Curious, will there be AI's and can we wage outright war with them, maybe?


No, because it's specifically "banned" in the game rules. AIs would just make things stupid. Rolling Eyes

~~

Genoce wrote:
Ok, i got it

Zuikran Engineering Company, (NORMAL)


Good enough or is indepth explanation required?


No need for an indepth explanation now, you can go into that in the empire bio/society/history areas if you want.

I've been thinking about using the initials of a company for a kind of stock thing, where the numbers after are the empire's actual score, like so;

GMC; 1.0M
DSI; 1.1M
ZEC; 07M

Obviously, pirates would not be ranked unless they acted as Mercenaries. Nomads would be ranked if they worked as shipyards or mercs. Etc. Wink


Unofficial Adamant 0.16.xx Bug Hunter


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Shektho
Space Emperor


Joined: Aug 05, 2006

PostPosted: Tue Aug 15, 2006 1:41 am    Post subject: Reply with quote

ok, i think i might want to join

the nomads as mercenaries got my intrest

Hegeviji collective (organic nomads)

centermost furemi


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Thu Aug 17, 2006 6:04 am    Post subject: Reply with quote

Hmmm, how manys that now, 2 normal 2 nomad?

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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Thu Aug 17, 2006 6:39 am    Post subject: Reply with quote

3 Normal, 2 Nomad, 1 Pirate.

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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Thu Aug 17, 2006 6:49 am    Post subject: Reply with quote

CapnKy wrote:
3 Normal, 2 Nomad, 1 Pirate.


3 or 2 pyhsical?


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Thu Aug 17, 2006 6:53 am    Post subject: Reply with quote

Genoce wrote:
CapnKy wrote:
3 Normal, 2 Nomad, 1 Pirate.


3 or 2 pyhsical?


I'll ask the others when I see them again.


Unofficial Adamant 0.16.xx Bug Hunter


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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Mon Sep 04, 2006 4:34 pm    Post subject: Reply with quote

Alright, Adamant Monopoly now has 3 normals, and a pirate and a nomad.

We're almost ready to start! Smile


Unofficial Adamant 0.16.xx Bug Hunter


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Genoce
Space Emperor


Joined: Jun 30, 2006

PostPosted: Tue Sep 05, 2006 9:41 pm    Post subject: Reply with quote

Whats your target amount?

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CapnKy
Space Emperor


Joined: Jan 01, 2005

PostPosted: Wed Sep 06, 2006 8:06 am    Post subject: Reply with quote

Genoce wrote:
Whats your target amount?


10, but I don't mind starting if there are only 6-8 people.


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