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Author Message
  Topic: ASGARD SHIPSET
lion_of_judah

Replies: 4
Views: 1864

PostForum: SEV Modding Discussion   Posted: Fri May 15, 2009 5:37 pm   Subject: ASGARD SHIPSET
what are some good (FREE) programs in order to make ship sets.
  Topic: Shipset question
lion_of_judah

Replies: 3
Views: 1936

PostForum: SEV Modding Discussion   Posted: Mon May 04, 2009 8:53 pm   Subject: Shipset question
Meh... It works now. I managed to Get Blackswan to help on other site.


Downloads here: http://hosted.filefront.com/marhawkman/

you need Vree and VreeB

i'm not able to download this. Woud yo ...
  Topic: ASGARD SHIPSET
lion_of_judah

Replies: 4
Views: 1864

PostForum: SEV Modding Discussion   Posted: Sat May 02, 2009 10:56 pm   Subject: ASGARD SHIPSET
I tried replying to your email, but I got a return notice. Anyway, no shipset for SEV specifically. I'm currently up to my limit in homework and with little time I have to spare the BSG mod. I have a ...
  Topic: ASGARD SHIPSET
lion_of_judah

Replies: 4
Views: 1864

PostForum: SEV Modding Discussion   Posted: Fri May 01, 2009 4:03 am   Subject: ASGARD SHIPSET
anyone out there know of Asgard shipset out there? Or is anyone thinking about making one?
  Topic: AI - RACES ARE NOT BUILDING SHIPS
lion_of_judah

Replies: 9
Views: 9439

PostForum: Crimson Concept Mod   Posted: Fri Jan 30, 2009 2:47 pm   Subject: AI - RACES ARE NOT BUILDING SHIPS
Part of the problem is your added races. I use added races also and found that they had huge problems untill i got them new Main and Setup csf. basically i found one of the ones alredy there as a base ...
  Topic: AI - RACES ARE NOT BUILDING SHIPS
lion_of_judah

Replies: 9
Views: 9439

PostForum: Crimson Concept Mod   Posted: Fri Jan 30, 2009 1:08 am   Subject: AI - RACES ARE NOT BUILDING SHIPS
Thanks, just emailed you the saved game, and I hope this is fixable. Thanks again. Forgot one thing, the AI seems to be building mines though from what I can tell.
  Topic: Progress Report?
lion_of_judah

Replies: 16
Views: 45765

PostForum: Space Empires Nova Mod   Posted: Fri Jan 30, 2009 1:00 am   Subject: Progress Report?
when will this mod be up and running?
  Topic: AI - RACES ARE NOT BUILDING SHIPS
lion_of_judah

Replies: 9
Views: 9439

PostForum: Crimson Concept Mod   Posted: Thu Jan 29, 2009 10:46 pm   Subject: AI - RACES ARE NOT BUILDING SHIPS
Hi there, I just played the mod the other day and had no problems with the AI building ships. What version are you playing and what empire was it you saw doing the no ship building. The neutral empi ...
  Topic: AI - RACES ARE NOT BUILDING SHIPS
lion_of_judah

Replies: 9
Views: 9439

PostForum: Crimson Concept Mod   Posted: Thu Jan 29, 2009 7:29 pm   Subject: AI - RACES ARE NOT BUILDING SHIPS
I have been playing this mod now for two days and have finally met another race and low and behold they have no ships what so-ever and are not building any. Is there a fix for this coming soon?
  Topic: BSG Mod Update released
lion_of_judah

Replies: 21
Views: 99273

PostForum: Battlestar Galactica   Posted: Thu Jan 03, 2008 8:08 pm   Subject: BSG Mod Update released
question? has the tech tree been fixed so that each race now has their own technology?
  Topic: MOD QUESTIONS
lion_of_judah

Replies: 5
Views: 4768

PostForum: Battlestar Galactica   Posted: Wed Jan 02, 2008 5:55 am   Subject: MOD QUESTIONS
Its coming (racial tech tnat is), theres allot of script coding I have to do for each race and the accociated tech and I want to do it one at a time so I don't screw anything up.

your work on these ...
  Topic: MOD QUESTIONS
lion_of_judah

Replies: 5
Views: 4768

PostForum: Battlestar Galactica   Posted: Fri Dec 28, 2007 7:30 pm   Subject: MOD QUESTIONS
There will be a component fix here in not to long, however, if you want to play around a bit until it is released:

1. Go to your Data folder and open up the component text file.
2. Scroll down unt ...
  Topic: MOD QUESTIONS
lion_of_judah

Replies: 5
Views: 4768

PostForum: Battlestar Galactica   Posted: Fri Dec 28, 2007 7:29 am   Subject: MOD QUESTIONS
I have a few questions about the mod? It seems that the Colonial, Cylon and Terran techs are the same where is the difference? Where is the different types of weapons because it appears that the weap ...
  Topic: Ship Models
lion_of_judah

Replies: 6
Views: 7379

PostForum: Battlestar Galactica   Posted: Tue Oct 23, 2007 5:06 pm   Subject: Ship Models
Here are some official materials about older Cylon and colonial stuff:
http://www.youtube.com/watch?v=eQupz4WmExE

Saw it Friday night, awesome......

Cylon Raiders are a little different than th ...
  Topic: Frigate Do-Over
lion_of_judah

Replies: 9
Views: 5063

PostForum: Battlestar Galactica   Posted: Sat Sep 15, 2007 3:37 am   Subject: Frigate Do-Over
i would say re-do the Destroyer before redoing the Frigate.
  Topic: Poll Request.
lion_of_judah

Replies: 3
Views: 4562

PostForum: Battlestar Galactica   Posted: Tue Sep 11, 2007 7:56 pm   Subject: Poll Request.
new variant
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Tue Sep 11, 2007 7:55 pm   Subject: Mod Bug Reports
Have found another bug in the latest version. The BSG music sometimes does not play but eventually does.

Unfortunetly thats not a bug, or I can't fix it directly. The music will randomly select th ...
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Tue Sep 11, 2007 1:59 am   Subject: Mod Bug Reports
Have found another bug in the latest version. The BSG music sometimes does not play but eventually does.
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Sun Sep 02, 2007 10:34 pm   Subject: Mod Bug Reports
when playing a minor race save the game and then play later the race picture is different.
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Wed Aug 29, 2007 2:29 am   Subject: Mod Bug Reports
have a couple of more bugs i have found since playing. I'm at research level 4 for ship mounts but when i go to create a ship there are no mounts to use, second when i want to recover fighters from s ...
  Topic: Solar systems
lion_of_judah

Replies: 2
Views: 3007

PostForum: Battlestar Galactica   Posted: Tue Aug 28, 2007 9:54 pm   Subject: Re: Solar systems
was wondering if it is possible to have solar systems such as Sol, and the Colonial system as well as the Cylon homeworld and such?

ColonialAdmiral was working on a specialized map system for the B ...
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Tue Aug 28, 2007 9:52 pm   Subject: Mod Bug Reports
have a couple of more bugs i have found since playing. I'm at research level 4 for ship mounts but when i go to create a ship there are no mounts to use, second when i want to recover fighters from s ...
  Topic: Solar systems
lion_of_judah

Replies: 2
Views: 3007

PostForum: Battlestar Galactica   Posted: Tue Aug 28, 2007 5:17 pm   Subject: Solar systems
was wondering if it is possible to have solar systems such as Sol, and the Colonial system as well as the Cylon homeworld and such?
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Tue Aug 28, 2007 5:12 pm   Subject: Mod Bug Reports
Because you most research the engine first. I have report bug the missing first level of engine, i dont if bug or not, for my most by a bug.

the ships can move when they are not in a fleet but when ...
  Topic: Mod Bug Reports
lion_of_judah

Replies: 65
Views: 153096

PostForum: Battlestar Galactica   Posted: Tue Aug 28, 2007 2:19 am   Subject: Mod Bug Reports
Because you most research the engine first. I have report bug the missing first level of engine, i dont if bug or not, for my most by a bug.

the ships can move when they are not in a fleet but when ...
 
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