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  Topic: stargate mod
Shrike

Replies: 127
Views: 421046

PostForum: Malfadorian Shipyards   Posted: Sat Dec 29, 2012 12:24 pm   Subject: stargate mod
d_jacksonSGI, please have a look over here: http://www.spaceempires.net/shipyards-details-87-Tauri_Confederation_all his links either, but it's a shame if it's just because of unsubstantiated claims o ...
  Topic: And we thought FQM quad-star systems were unrealistic...
Shrike

Replies: 3
Views: 18210

PostForum: SEIV Spaceport   Posted: Tue Oct 16, 2012 11:18 am   Subject: And we thought FQM quad-star systems were unrealistic...
Given the mind bogging size of the universe, these kind of freak systems simply had to exist somewhere Wink
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Wed Sep 26, 2012 6:31 pm   Subject: Has the developer abandoned this game?
Let's summarize what we've learned so far:

1. Everything starts with a (great) idea.
2. The idea needs to be translated into a well documented feature and design plan, preferably including both en ...
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Sat Sep 15, 2012 6:43 am   Subject: Has the developer abandoned this game?
One thing I would like to mention about Star Legacy, though, is that while it was originally conceived as a hybrid of SE4 and SE5, it quickly evolved past that, so the proto-game you'd see if we DID r ...
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Wed Sep 12, 2012 6:02 pm   Subject: Has the developer abandoned this game?
Epitaph for the game that could have been an SE successor, made by fans of the game: http://forum.shrapnelgames.com/showpost.php?p=810470&postcount=5

But Ed, what the heck IS a terrorist-fetis ...
  Topic: Babylon V Dilgar shipset request
Shrike

Replies: 5
Views: 14634

PostForum: SEV Spaceport   Posted: Tue Aug 14, 2012 12:00 am   Subject: Babylon V Dilgar shipset request
There's a s***load of B5W documents floating around the internet, most of which I've downloaded at some point. I have a PDF about the Dilgar war, but the only ship models in there are real scaled mode ...
  Topic: Pickings Be Slim
Shrike

Replies: 20
Views: 39390

PostForum: Spaceport   Posted: Tue Jun 26, 2012 11:07 pm   Subject: Pickings Be Slim
Keep your eyes on [url=http://www.spacesector.com/blog/2012/06/endless-space-releases-on-the-4th-of-july/]Endless Space
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Tue Jun 19, 2012 5:36 pm   Subject: Has the developer abandoned this game?
I think a lot of the effort for Skyrim went into things like creating plotlines and quests, characters to interact with, background stories, dialogue, voice recording, ... etc., which are entirely irr ...
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Mon Jun 18, 2012 7:41 pm   Subject: Has the developer abandoned this game?
* disclaimer: I haven't downloaded your requirements, but I think I've seen enough software projects to state my opinion *

I think that if you have one dedicated (what does that mean? full day job? ...
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Fri May 25, 2012 4:55 pm   Subject: Has the developer abandoned this game?
Well, if anything does take off, I hope it will be on the basis of a solid design document, functional analysis and wireframes for the UI. I think the latter was absent from the SEV dev process and it ...
  Topic: Babylon 5 Mod Research question for SEV
Shrike

Replies: 7
Views: 27671

PostForum: Malfadorian Shipyards   Posted: Fri May 25, 2012 4:50 pm   Subject: Babylon 5 Mod Research question for SEV
Arpeegy simply doesn't have the time to invest in modding B5W any further until he gets his degree. About 2 years ago I compiled a list of 25+ bugfixes or changes I'd like to see implemented, but sadl ...
  Topic: Babylon 5 Mod Research question for SEV
Shrike

Replies: 7
Views: 27671

PostForum: Malfadorian Shipyards   Posted: Wed May 23, 2012 5:59 pm   Subject: Babylon 5 Mod Research question for SEV
they don't get this weapon

Name := Ion Cannon
Description := Weapons employing a continuous stream of particle energy ...
  Topic: Has the developer abandoned this game?
Shrike

Replies: 243
Views: 305952

PostForum: SEV Spaceport   Posted: Sat May 19, 2012 8:20 am   Subject: Has the developer abandoned this game?
It's been tried before ... does anyone remember Star Legacy? That initiative seems to have died out without as much as a whisper, if their forum is any measure to go by http://forum.shrapnelgames.com/ ...
  Topic: Largest Battle you've seen
Shrike

Replies: 11
Views: 13007

PostForum: SEV Spaceport   Posted: Fri Apr 20, 2012 11:33 am   Subject: Largest Battle you've seen
Ah, the Battle of Omelos Very Happy I don't have figures for all assets involved, but the enemy force warping in consisted of 131 attack drones, 71 frigates, 6 destroyers and 30 support freighters in the fir ...
  Topic: Largest Battle you've seen
Shrike

Replies: 11
Views: 13007

PostForum: SEV Spaceport   Posted: Tue Apr 17, 2012 8:05 pm   Subject: Largest Battle you've seen
If you want to see huge battles, just join PBW and play against humans. I recall a battle in which four sides participated with hundreds of ships and well over a thousand units.
  Topic: Babylon 5 game
Shrike

Replies: 8
Views: 18615

PostForum: SEV Play By Web   Posted: Wed Mar 07, 2012 6:34 pm   Subject: Babylon 5 game
It's more like a total conversion than a mod. Get your asses in gear and sign up Razz

http://pbw.spaceempires.net/game/pbwb5w
  Topic: Scenarios?
Shrike

Replies: 12
Views: 13450

PostForum: SEV Spaceport   Posted: Thu Jan 26, 2012 11:50 pm   Subject: Scenarios?
Rob Allen's Starscape mod does exactly that, but it's for SEIV.
  Topic: SEIV v SEV - graphics and gameplay - poor eyesight
Shrike

Replies: 12
Views: 10293

PostForum: SEIV Spaceport   Posted: Sun Jan 08, 2012 12:33 pm   Subject: SEIV v SEV - graphics and gameplay - poor eyesight
I do remember how disappointed I was when SEV first came out though. The changed base game mechanics and bug-riddenness made me shelf it for a year and a half. I think MM owes a lot to Captain Kwok fo ...
  Topic: SEIV v SEV - graphics and gameplay - poor eyesight
Shrike

Replies: 12
Views: 10293

PostForum: SEIV Spaceport   Posted: Sat Jan 07, 2012 4:42 pm   Subject: SEIV v SEV - graphics and gameplay - poor eyesight
These replies make me think you've spent very little time with SEV or haven't bothered to try it out with the latest patch and some good mods. It is far superior to SEIV in many respects: unit and shi ...
  Topic: Starscape Episode 8
Shrike

Replies: 18
Views: 21443

PostForum: SEIV Spaceport   Posted: Wed Dec 21, 2011 10:14 am   Subject: Starscape Episode 8
Unfortunately, our replacement player turned out to have a very short attention span. Join up if you want to play in this epic game. The Saahl Union isn't at war with anyone as far as I know and has a ...
  Topic: Game Sales are upon us...
Shrike

Replies: 6
Views: 19056

PostForum: Spaceport   Posted: Sun Nov 27, 2011 7:41 pm   Subject: Game Sales are upon us...
Yep, it's a gem and still being polished. Be prepared for some notable (well conceived) differences with good old PG though. No zone of control for planes, railway guns, group attacks ... all good Cool
  Topic: Starscape Episode 8
Shrike

Replies: 18
Views: 21443

PostForum: SEIV Spaceport   Posted: Tue Nov 15, 2011 7:16 pm   Subject: Starscape Episode 8
We're full again. On with the game Razz
  Topic: Starscape Episode 8
Shrike

Replies: 18
Views: 21443

PostForum: SEIV Spaceport   Posted: Sun Nov 13, 2011 10:54 am   Subject: Starscape Episode 8
If anyone wants to jump in to play then now is your chance: http://pbw.spaceempires.net/game/starscape8
  Topic: Faster than light particles may have been detected at CERN
Shrike

Replies: 15
Views: 27800

PostForum: Spaceport   Posted: Mon Oct 17, 2011 8:33 am   Subject: Faster than light particles may have been detected at CERN
None taken. My comment was based on a Dutch article which stated that scientists at the university of Wageninge in The Netherlands recalculated the influence of relativity on the measurements. Basical ...
  Topic: Faster than light particles may have been detected at CERN
Shrike

Replies: 15
Views: 27800

PostForum: Spaceport   Posted: Sun Oct 16, 2011 11:34 pm   Subject: Faster than light particles may have been detected at CERN
So the geniuses forgot to account for relativity itself it would seem. The satellite GPS clock measured everything right, but they forgot to compensate for the satellite viewpoint ... which adds 64 na ...
 
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