Author |
Message |
Topic: stargate mod |
Shrike
Replies: 127
Views: 439862
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Forum: Malfadorian Shipyards Posted: Sat Dec 29, 2012 12:24 pm Subject: stargate mod |
d_jacksonSGI, please have a look over here: http://www.spaceempires.net/shipyards-details-87-Tauri_Confederation_all his links either, but it's a shame if it's just because of unsubstantiated claims o ... |
Topic: And we thought FQM quad-star systems were unrealistic... |
Shrike
Replies: 3
Views: 18593
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Forum: SEIV Spaceport Posted: Tue Oct 16, 2012 11:18 am Subject: And we thought FQM quad-star systems were unrealistic... |
Given the mind bogging size of the universe, these kind of freak systems simply had to exist somewhere  |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Wed Sep 26, 2012 6:31 pm Subject: Has the developer abandoned this game? |
Let's summarize what we've learned so far:
1. Everything starts with a (great) idea.
2. The idea needs to be translated into a well documented feature and design plan, preferably including both en ... |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Sat Sep 15, 2012 6:43 am Subject: Has the developer abandoned this game? |
One thing I would like to mention about Star Legacy, though, is that while it was originally conceived as a hybrid of SE4 and SE5, it quickly evolved past that, so the proto-game you'd see if we DID r ... |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Wed Sep 12, 2012 6:02 pm Subject: Has the developer abandoned this game? |
Epitaph for the game that could have been an SE successor, made by fans of the game: http://forum.shrapnelgames.com/showpost.php?p=810470&postcount=5
But Ed, what the heck IS a terrorist-fetis ... |
Topic: Babylon V Dilgar shipset request |
Shrike
Replies: 5
Views: 14955
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Forum: SEV Spaceport Posted: Tue Aug 14, 2012 12:00 am Subject: Babylon V Dilgar shipset request |
There's a s***load of B5W documents floating around the internet, most of which I've downloaded at some point. I have a PDF about the Dilgar war, but the only ship models in there are real scaled mode ... |
Topic: Pickings Be Slim |
Shrike
Replies: 20
Views: 40392
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Forum: Spaceport Posted: Tue Jun 26, 2012 11:07 pm Subject: Pickings Be Slim |
Keep your eyes on [url=http://www.spacesector.com/blog/2012/06/endless-space-releases-on-the-4th-of-july/]Endless Space |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Tue Jun 19, 2012 5:36 pm Subject: Has the developer abandoned this game? |
I think a lot of the effort for Skyrim went into things like creating plotlines and quests, characters to interact with, background stories, dialogue, voice recording, ... etc., which are entirely irr ... |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Mon Jun 18, 2012 7:41 pm Subject: Has the developer abandoned this game? |
* disclaimer: I haven't downloaded your requirements, but I think I've seen enough software projects to state my opinion *
I think that if you have one dedicated (what does that mean? full day job? ... |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Fri May 25, 2012 4:55 pm Subject: Has the developer abandoned this game? |
Well, if anything does take off, I hope it will be on the basis of a solid design document, functional analysis and wireframes for the UI. I think the latter was absent from the SEV dev process and it ... |
Topic: Babylon 5 Mod Research question for SEV |
Shrike
Replies: 7
Views: 28904
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Forum: Malfadorian Shipyards Posted: Fri May 25, 2012 4:50 pm Subject: Babylon 5 Mod Research question for SEV |
Arpeegy simply doesn't have the time to invest in modding B5W any further until he gets his degree. About 2 years ago I compiled a list of 25+ bugfixes or changes I'd like to see implemented, but sadl ... |
Topic: Babylon 5 Mod Research question for SEV |
Shrike
Replies: 7
Views: 28904
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Forum: Malfadorian Shipyards Posted: Wed May 23, 2012 5:59 pm Subject: Babylon 5 Mod Research question for SEV |
they don't get this weapon
Name := Ion Cannon
Description := Weapons employing a continuous stream of particle energy ... |
Topic: Has the developer abandoned this game? |
Shrike
Replies: 243
Views: 366051
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Forum: SEV Spaceport Posted: Sat May 19, 2012 8:20 am Subject: Has the developer abandoned this game? |
It's been tried before ... does anyone remember Star Legacy? That initiative seems to have died out without as much as a whisper, if their forum is any measure to go by http://forum.shrapnelgames.com/ ... |
Topic: Largest Battle you've seen |
Shrike
Replies: 11
Views: 14415
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Forum: SEV Spaceport Posted: Fri Apr 20, 2012 11:33 am Subject: Largest Battle you've seen |
Ah, the Battle of Omelos I don't have figures for all assets involved, but the enemy force warping in consisted of 131 attack drones, 71 frigates, 6 destroyers and 30 support freighters in the fir ... |
Topic: Largest Battle you've seen |
Shrike
Replies: 11
Views: 14415
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Forum: SEV Spaceport Posted: Tue Apr 17, 2012 8:05 pm Subject: Largest Battle you've seen |
If you want to see huge battles, just join PBW and play against humans. I recall a battle in which four sides participated with hundreds of ships and well over a thousand units. |
Topic: Babylon 5 game |
Shrike
Replies: 8
Views: 19698
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Forum: SEV Play By Web Posted: Wed Mar 07, 2012 6:34 pm Subject: Babylon 5 game |
It's more like a total conversion than a mod. Get your asses in gear and sign up
http://pbw.spaceempires.net/game/pbwb5w |
Topic: Scenarios? |
Shrike
Replies: 12
Views: 14197
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Forum: SEV Spaceport Posted: Thu Jan 26, 2012 11:50 pm Subject: Scenarios? |
Rob Allen's Starscape mod does exactly that, but it's for SEIV. |
Topic: SEIV v SEV - graphics and gameplay - poor eyesight |
Shrike
Replies: 12
Views: 10882
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Forum: SEIV Spaceport Posted: Sun Jan 08, 2012 12:33 pm Subject: SEIV v SEV - graphics and gameplay - poor eyesight |
I do remember how disappointed I was when SEV first came out though. The changed base game mechanics and bug-riddenness made me shelf it for a year and a half. I think MM owes a lot to Captain Kwok fo ... |
Topic: SEIV v SEV - graphics and gameplay - poor eyesight |
Shrike
Replies: 12
Views: 10882
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Forum: SEIV Spaceport Posted: Sat Jan 07, 2012 4:42 pm Subject: SEIV v SEV - graphics and gameplay - poor eyesight |
These replies make me think you've spent very little time with SEV or haven't bothered to try it out with the latest patch and some good mods. It is far superior to SEIV in many respects: unit and shi ... |
Topic: Starscape Episode 8 |
Shrike
Replies: 18
Views: 24007
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Forum: SEIV Spaceport Posted: Wed Dec 21, 2011 10:14 am Subject: Starscape Episode 8 |
Unfortunately, our replacement player turned out to have a very short attention span. Join up if you want to play in this epic game. The Saahl Union isn't at war with anyone as far as I know and has a ... |
Topic: Game Sales are upon us... |
Shrike
Replies: 6
Views: 19320
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Forum: Spaceport Posted: Sun Nov 27, 2011 7:41 pm Subject: Game Sales are upon us... |
Yep, it's a gem and still being polished. Be prepared for some notable (well conceived) differences with good old PG though. No zone of control for planes, railway guns, group attacks ... all good  |
Topic: Starscape Episode 8 |
Shrike
Replies: 18
Views: 24007
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Forum: SEIV Spaceport Posted: Tue Nov 15, 2011 7:16 pm Subject: Starscape Episode 8 |
We're full again. On with the game  |
Topic: Starscape Episode 8 |
Shrike
Replies: 18
Views: 24007
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Forum: SEIV Spaceport Posted: Sun Nov 13, 2011 10:54 am Subject: Starscape Episode 8 |
If anyone wants to jump in to play then now is your chance: http://pbw.spaceempires.net/game/starscape8 |
Topic: Faster than light particles may have been detected at CERN |
Shrike
Replies: 15
Views: 28417
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Forum: Spaceport Posted: Mon Oct 17, 2011 8:33 am Subject: Faster than light particles may have been detected at CERN |
None taken. My comment was based on a Dutch article which stated that scientists at the university of Wageninge in The Netherlands recalculated the influence of relativity on the measurements. Basical ... |
Topic: Faster than light particles may have been detected at CERN |
Shrike
Replies: 15
Views: 28417
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Forum: Spaceport Posted: Sun Oct 16, 2011 11:34 pm Subject: Faster than light particles may have been detected at CERN |
So the geniuses forgot to account for relativity itself it would seem. The satellite GPS clock measured everything right, but they forgot to compensate for the satellite viewpoint ... which adds 64 na ... |
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