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  Topic: Demo

Replies: 6
Views: 15432

PostForum: SF Spaceport   Posted: Mon Feb 24, 2014 10:44 pm   Subject: Demo
Redacted. All the links on Malfador's site are down.
  Topic: Who owns SE1/2/3 today?

Replies: 11
Views: 79614

PostForum: SEIII Spaceport   Posted: Sun Oct 27, 2013 11:56 pm   Subject: Who owns SE1/2/3 today?
GOG only has Space Empires IV unfortunately. Space Empires 1 was never actually commerically released, the best you can do is go to Malfador's website to get SE II+III bundled in their Space Empries c ...
  Topic: Doodle or Die

Replies: 9
Views: 16744

PostForum: Spaceport   Posted: Tue Oct 22, 2013 10:34 am   Subject: Doodle or Die
No, you're right. It's only called Telephone in the US. Commonwealth nations still call it Chinese Whispers. The concept for this web-based version sounds kinda neat.
  Topic: Flagships/Leaders

Replies: 8
Views: 13039

PostForum: SEV Modding Discussion   Posted: Sat Oct 12, 2013 11:52 pm   Subject: Flagships/Leaders
I seem to recall that early versions of SEV had that very same issue with Space Yard Facilities. Was fun while it lasted.
  Topic: I can save in game

Replies: 6
Views: 13906

PostForum: SEV Spaceport   Posted: Sat Oct 12, 2013 7:34 pm   Subject: I can save in game
What operating system are you using? If it's a modern one, it's likely UAC that's interfering. If you disable it, you should be able to save without problems.
  Topic: New 4x Game Horizon

Replies: 3
Views: 15636

PostForum: Spaceport   Posted: Fri Oct 04, 2013 4:05 am   Subject: New 4x Game Horizon
I purchased Horizon a while back. It's very interesting, I particularly like how in-system travel is handled. The research system is pretty neat too. Like a cross between SEIII and MoO.
  Topic: Neo-Expansion Mod

Replies: 3
Views: 12484

PostForum: SEIV Modding Discussion   Posted: Sat Sep 07, 2013 6:36 am   Subject: Neo-Expansion Mod
No, that's perfect, thanks. I just needed it because Dark Nova 4 apparently uses those images but doesn't actually include them, which leads to errors further down the tech line.
  Topic: Neo-Expansion Mod

Replies: 3
Views: 12484

PostForum: SEIV Modding Discussion   Posted: Fri Aug 30, 2013 6:14 am   Subject: Neo-Expansion Mod
Does anyone have a copy of this they can upload, please? The few links that existed for it are dead.
  Topic: Updated links

Replies: 0
Views: 19036

PostForum: Star Trek Mod   Posted: Tue Aug 13, 2013 5:20 am   Subject: Updated links
Is there another place from which to download AST 2.0+?
  Topic: Favorite mod?

Replies: 13
Views: 23768

PostForum: SEIV Spaceport   Posted: Mon Jul 29, 2013 1:20 am   Subject: Favorite mod?
The Star Wars mod. And Eclipse.
  Topic: StarDrive a worthy successor?

Replies: 33
Views: 112144

PostForum: Spaceport   Posted: Thu Jul 25, 2013 2:49 am   Subject: StarDrive a worthy successor?
I gotta say, I'm rather enjoying StarDrive so far.
  Topic: Best version of SE?

Replies: 22
Views: 19741

PostForum: Spaceport   Posted: Thu Jul 04, 2013 8:26 am   Subject: Best version of SE?
Space Empires: Battle for Supremacy is the best one of the bunch.
  Topic: StarDrive a worthy successor?

Replies: 33
Views: 112144

PostForum: Spaceport   Posted: Sat Mar 30, 2013 11:47 pm   Subject: StarDrive a worthy successor?
A Kilrathi/Bulrathi hybrid?
  Topic: Mod Damage Quandry

Replies: 5
Views: 17360

PostForum: SEIV Modding Discussion   Posted: Wed Jan 23, 2013 12:40 am   Subject: Mod Damage Quandry
Do engines have an armor ability that causes them to take damage before other components? If so, then you ought to be able to have your warheads do armor damage. Although this would be problematic for ...
  Topic: New Game: Endless Space

Replies: 23
Views: 54780

PostForum: Spaceport   Posted: Wed Oct 10, 2012 1:06 am   Subject: New Game: Endless Space
Between Endless Space and Legends of Pegasus, I prefer LoP by far. Dealing with populace that gets riled up if you look at them funny is not fun.
  Topic: Good modern alternatives to Space Empires IV/V?

Replies: 5
Views: 25301

PostForum: Spaceport   Posted: Fri Feb 10, 2012 7:07 pm   Subject: Good modern alternatives to Space Empires IV/V?
The closest thing I can think of is Sword of the Stars.
  Topic: WHY is this available from the start?

Replies: 3
Views: 12268

PostForum: SEIV Modding Discussion   Posted: Wed Feb 01, 2012 8:22 am   Subject: WHY is this available from the start?
It has to be conflicting with another element in your mod. This addition by itself isn't a problem; I've just added it to a vanilla game to test it and it works exactly as it's supposed to.
  Topic: Minecraft

Replies: 6
Views: 18942

PostForum: Spaceport   Posted: Fri Dec 16, 2011 10:45 am   Subject: Minecraft
Oh good god that puts everything I've ever built to shame. I noted in the size comparison comments section that you are essentially blind. Do you ramp up the font size in these forums in order to see ...
  Topic: Wondering why there won't be SE6?

Replies: 14
Views: 26351

PostForum: Spaceport   Posted: Fri Dec 16, 2011 10:43 am   Subject: Wondering why there won't be SE6?
Looks like that lame Facebook Space Empires is the closest we'll get.
  Topic: Potential fix for FPS issues with Nvidia (SEV)

Replies: 0
Views: 15690

PostForum: Spaceport   Posted: Fri Dec 16, 2011 10:34 am   Subject: Potential fix for FPS issues with Nvidia (SEV)
I discovered that the reason I had previously been getting awful framerates in SEV was that the game was so graphically unintensive that the GPU was being clocked down in response to it. After going i ...
  Topic: Minecraft

Replies: 2
Views: 9948

PostForum: Spaceport   Posted: Fri Mar 11, 2011 7:24 pm   Subject: Minecraft
I play it, love it, and want to have its children.
  Topic: Space Empires Online beta has started!

Replies: 3
Views: 27792

PostForum: Spaceport   Posted: Mon Feb 28, 2011 5:23 am   Subject: Space Empires Online beta has started!
Is this anything like that Bacefook Space Empires game? Or does it have more depth like the core games?
  Topic: PBC Roll Call - Who is still playing?

Replies: 21
Views: 339846

PostForum: Technical Matters   Posted: Mon Feb 28, 2011 5:16 am   Subject: PBC Roll Call - Who is still playing?
I've been quite busy with university studies, but I'm still here. The work load has eased up a bit, so I can participate meaningfully again. I'm surprised my assets haven't been divvied up amongst the ...
  Topic: Current/Future Colony Purchases.

Replies: 2
Views: 14224

PostForum: House of Belfegor   Posted: Sun Jun 20, 2010 10:04 pm   Subject: Current/Future Colony Purchases.
  Topic: Immediate Emergency Action Required!

Replies: 34
Views: 95746

PostForum: The Senate   Posted: Tue May 04, 2010 12:04 pm   Subject: Immediate Emergency Action Required!
With respect, does Skyburn have the authority to kickstart a vote like that? Proper procedure must be followed, and protocol dictates that the SecState opens up the ballot box for voting, not any of t ...
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