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SE IV 2009 [ Digg ]
Posted on Friday, October 16th @ 10:23 pm GMT (1493 reads)
SEnet Modworks News Flash! Stock SE IV re-vamped. Well just a little :-) I've updated the pics to use those in the new component pack, so engines now have an exhaust rather than a stick up... Using more colors, and more detail should give the game a new more modern look.


Download here

No major changes, except that all AI races can now research EVERYTHING, and in a sensible order. None of this waiting to end game to research CSM 2 - 10. They now research troops mines etc etc. I've increased their Intel and research limits, so the AI shouldn't be so easy anymore.

6 additional ancient ruins added, which the AI will also research. ABK Quad files included, but provision made for playing older versions of the galaxy included.

Hopefully I've included all the new facility pics required, facility.bmp included as well. Most AI races have had their own research file added in and should research all areas they need and in a balanced fashion.

 
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Space Empires IV

"Login" | Login/Create an Account | 4 comments | Search Discussion
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Re: SE IV 2009 (Score: 1)
by Minaf on Monday, October 26th @ 12:13 am GMT
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Unpacked it into SEIV 1.95 installation and got blank squares instead of planets in the game. Looks like planet bitmaps p03xx-p05xx.bmp are missing from the archive.


  • Re: SE IV 2009 by SouthernCrosser on Tuesday, October 27th @ 3:30 am GMT

Re: SE IV 2009 (Score: 1)
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Re: SE IV 2009 (Score: 1)
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