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ReStock Mod 4.0 for SE4 Gold Now Available
Posted by Blackadder on Wednesday, January 9th @ 3:28 pm GMT (798 reads)
Space Empires IV This mod combines FQM with the AIs from the TDM ReMod, all packaged with much nicer graphics and sounds to optimize your stock game experience. Requires the latest versions of Image Mod (combat, component, facility, and planet), the sound pack, and the music files from the Master of Orion 2 Music Mod.

Download ReStock Mod 4.0


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Caldari Shipset for SEIV
Posted by Perimal on Wednesday, January 9th @ 3:26 pm GMT (718 reads)
Space Empires IV With Prometheus' permission I've combined his SEV Caldari and Minmatar ship sets into an extended Caldari set for SEIV - extra images have been adapted from the Eve wiki.

The AI is well-tested, and ought to be pretty bug-free. I think these Capitalists should prove nasty opponents if you dare give them a starting bonus.

Download here


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Balance Mod v1.19i Available!
Posted by CaptainKwok on Wednesday, December 19th @ 3:23 pm GMT (774 reads)
Space Empires V I've finally put out an official v1.19i of the Balance Mod.

Download it here:
http://www.captainkwok.net/balancemod.php

See the version history here:
http://www.captainkwok.net/balancemodhistory.php


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Crimson Concept 9.0 is out
Posted by rnl on Thursday, October 4th @ 5:41 pm GMT (1782 reads)
Space Empires V New concepts/comps/facilities along with a lot of debugging and some changes. Enjoy.

Crimson Concept 9.0


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LRM (solo) mod released
Posted by letsdance on Wednesday, August 15th @ 8:25 pm GMT (2417 reads)
SEnet Modworks 6 months of development! mostly for the AI!!
but i also balanced almost all components and facilities, and sorted them in the interfaces.

in general, there are no changes to the core elements of the game (no magic races or things like that). the biggest change is probably bigger engines needed in larger ships (like SE III). i mainly balanced and reworked existing things to provide a better gaming experience, more options and harder choices in solo games (it's also usable in multiplayer but my focus was solo games).

FQM and TDM are integrated in this mod. since i changed most of the game files, there is no way to do this modularly. FQM doesn't hurt to have, and the TDM AIs needed major updates to the current game version and to the changes in LRM.

download
forum thread (including teaser and long features list)
it is also submitted to the downloads section, but still pending


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